Our hero's humble home that he grew up in all of his life.
The majestic Ville-Florin castle.
Endless, Searing hot deserts!
There is a lot of new art and animations not shown here, Download the game to see more.
Coding - 65%
Art - 45%
Music - 45%
Story - 25%
Grim Quest starts out in the small town of Ville-Florin where our hero, "you" Wakes up one morning to discover that your father has gone missing.
With this new found motivation you set out to explore the town of Ville-Florin and the many other vast lands and cities.
In a world filled with mystery, wonder and magic you'll run across some rather unexpected characters,Unique and magical items and fearsome adversaries all while playing online with your friends!
This game uses similar styling, controls and music as the quest for glory series so if your a QFG fan your in for a nostalgic treat!
Main game features
1. Point and click interface.
2. In-game graphical GUI.
3. Simple but intriguing combat system.
4. Custom music with nostalgic overtones!
5. Multiple player capabilities via "Wyz's agsirc plugin."
6. In-Game chat system with moderating and security capabilities.
We are currently recruiting team members of all types, please see our topic in the Recruitment section.
We are currently working on finding someone to host us a dedicated IRC server or buying one and were hosting the servers on our own personal machines so the game is only available to beta testers and members of our team.
We have achieved a dedicated server, You may now use the beta version of the game and converse with users online. "Recommended only for devs and people interested in beta testing."
Please visit our website at: www.GrimQuest.tk
Special thanks to:
Wyz - For his amazing AGSSOCKS plugin!
Elsa Von spielburg, for helping me setup and organize this gaming section!
Justin G - Musician
Crystal G - Writer
Micheal C - Writer
Toendra N - Artist
Daniel S - Artist
Lee B - Artist
Jared G - Coder
Also to all the great people in Technical support,
C&C and AGS IRC channel!
Coding advice from:
Edited by Construed, 10 January 2014 - 10:52 PM.