
I think P100 = Pentium 100 MHz. He's intentially using his older PC to play QFG3.
QUOTE
I have no idea, but it plays QfG4 perfectly. It just has trouble with QfG3 and QfG1 VGA.
This clue should indicate that it is a Pentium (the first one) 100 MHz, as faster CPUs need a slowdown utility to avoid the Error 52 bug (Getting the Blood Ritual from the Monk's Tomb in QFG4).
But according to Bob Dûnegarm, he is instead run into an unexpected problem(s) with QFG3.
So far, ppl have responded with:Elsa Von Spielburg: Amount of RAM or type of Graphic Card
Almirena: "accelerator problem" (pedal next to the brake)
Bob Dûnegarm: Trying out "Hardware Acceleration" setting in Windows (probably Windows 95/98/Me)
This problem might or might not be resolved already. But I think there is a common factor between QFG1 (remake) and QFG3 and its the way it handles the MIDI music. (I'm guessing the 2 games use the same MIDI driver). I've been checking out how to get sound perfect for these games when Windows runs a DOS game (in its DOS box). It says that the DOS box has no MIDI handler thingy (whatever) and uses an emulated version to map to the Windows MIDI Mapper (yada yada). But the adverse effect of this is it would cause the CPU to get get quite taxed as it has to handle quite a lot of these translations everytime music is playing.
This could be the main problem that Bob is facing with his P 100 locking up when other CPU intensice operations occur. One way to test this is either set to no music or set your Music to Sound blaster or some other card. (not to General MIDI or Roland).
The other way is to boot in real DOS and so things as the Ancients did. Get all the CDROM drivers, mouse drivers, Soundblaster settings, etc. and play the game from DOS (without Windows).