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Quest For More Glory forums > Quest for Glory series > Quest for Glory II: Trial By Fire
Thepal
I just finished QfG2 and I'm just wondering, how many people have done it? That is, start QfG2 as a Thief, finish as a Paladin, and have 500 out of 500 points. Years ago when I first got 500 I seem to remember everyone thinking that you couldn't get 500 as a thief-paladin (well... everyone that knew that you could actually become a Paladin when playing as a Thief).
Darian Kheynes
Didn't think that was possible. Did you break in 'n stuff? Weird, but congrats! Drinks on me!

beerchug.gif beerchug.gif
Thepal
Well, it's not hard to do, it's just most people don't know how.

Basically, you need to break into Issur's shop and steal from him, and also give the sign to Dinarzad, but not do her breakin quest (plus do all the legal thief stuff, like buying oil and rope). The rest of the thief points (Shapeir breakin house and Raseir blackbird stuff) are made up for by the Paladin points. Unlike the Fighter and Magic User the thief only goes up to 500 when he becomes a paladin, not 550.
EDB
But become a paladin, dont you have to join EOF and fight the guy only to spare him? Also, you would have to fight Khaveen etc etc. I dont remember thieves being allowed to wield swords. But I havent played that class in a long time. I also though you had to have 200 honor points (which probably isnt that hard to get, I suppose) to get paladin too. Or do you just need 200 honor for any class to get paladin? hmm.
Tallin
It's 75 honour points, I believe, which is extremely easy to get...and only the fighter can join EOF and is therefore the only one who must spare him, or fight Khaveen...the other classes have different paths...

I believe I've actually gotten 517/550 as a thief/paladin. It's simply not possible to gain the entire 550 as the thief because a good number of the thief points are not honourable and result in automatic disqualification from paladinhood...

Are you sure it said 500/500? Because I'm pretty sure becoming a paladin automatically ups the max to 550...
Thepal
With the Thief it only goes up to 500. The Paladin points make up for thief stuff you can't do.


These are my Paladin notes (edited version of Corey's, which were wrong):

PALADIN

To become a Paladin, you must have achieved an Honor score of at least 75. You must also have at least 25 Paladin Points.

FIGHTER

Return Omar's lost purse (found in the fountain plaza) (7 PP).
Return Rakeesh's sword without being asked (5 PP).
Be polite to Aziza and impress her with your manners (don't get kicked out) (3 PP).
Refuse to kill EOF opponent (just say "no") (7 PP).
Give money to the beggar more than once (5 PP).
Tell Khaveen to retrieve his sword (7 PP).
You *lose* 10 Paladin Points if you disturb/kill the Griffin. (There is a way to get a Griffin feather without bothering the Griffin.) This was not supposed to have been a total disqualifier, but it effectively is (since you can get at most 34 Paladin Points prior to becoming a Paladin, and losing 10 reduces you to 24 -- below the limit). Sorry! If we ever do a remake, we'll reduce the penalty to -5.
Qualify as Paladin (6 PP).
Be officially recognized (ceremony at end-game) (10 PP).

MAGIC USER

Return Omar's lost purse (found in the fountain plaza) (7 PP).
Be polite to Aziza and impress her with your manners (don't get kicked out) (3 PP).
Give money to the beggar more than once (5 PP).
Use Calm spell on Khaveen (7 PP).
You *lose* 10 Paladin Points if you disturb/kill the Griffin. (There is a way to get a Griffin feather without bothering the Griffin.) This was not supposed to have been a total disqualifier, but it effectively is (since you can get at most 34 Paladin Points prior to becoming a Paladin, and losing 10 reduces you to 24 -- below the limit). Sorry! If we ever do a remake, we'll reduce the penalty to -5.
Qualify as Paladin (6 + 12 PP). Note that Wizards and Thieves who manage to qualify as Paladins receive an extra 12 points, since they don't have the opportunity to return Rakeesh's sword or spare the EOF fighter's life.
Be officially recognized (ceremony at end-game) (10 PP).

THIEF

Return Omar's lost purse (found in the fountain plaza) (7 PP).
Be polite to Aziza and impress her with your manners (don't get kicked out) (3 PP).
Give money to the beggar more than once (5 PP).
You *lose* 10 Paladin Points if you disturb/kill the Griffin. (There is a way to get a Griffin feather without bothering the Griffin.) This was not supposed to have been a total disqualifier, but it effectively is (since you can get at most 34 Paladin Points prior to becoming a Paladin, and losing 10 reduces you to 24 -- below the limit). Sorry! If we ever do a remake, we'll reduce the penalty to -5.
Qualify as Paladin (6 + 12 PP). Note that Wizards and Thieves who manage to qualify as Paladins receive an extra 12 points, since they don't have the opportunity to return Rakeesh's sword or spare the EOF fighter's life.
Be officially recognized (ceremony at end-game) (10 PP).

You cannot do the following:

Killing Khaveen when he's unarmed.
Taking money from Omar's purse before returning the purse.
Having to be reminded (by Uhura) to return Rakeesh's sword. (You must return it voluntarily.)
Entering the "breakin house" in Shapeir or Khaveen's house in Raseir.
Trying to kill a helpless opponent in your EOF initiation.


YOU CAN:
Using the X-Ray specs to peep at the princess (Zayishah) changing clothes.
ADVRipper
To become a Paladin, you must have achieved an Honor score of at least 75. You must also have at least 25 Paladin Points.

Paladin Points:

Return Omar's lost purse (found in the fountain plaza) (7 PP).

Return Rakeesh's sword without being asked (5 PP). - Fighters only.

Be polite to Aziza and impress her with your manners (don't get kicked out) (3 PP).

Refuse to kill EOF opponent (just say "no") (7 PP). - Fighters only.

Give money to the beggar more than once (5 PP).

Tell Khaveen to retrieve his sword (7 PP). - Fighters only.

You *lose* 10 Paladin Points if you disturb/kill the Griffin. (There is a way to get a Griffin feather without bothering the Griffin.) This
was not supposed to have been a total disqualifier, but it effectively is (since you can get at most 34 Paladin Points prior to becoming a Paladin, and losing 10 reduces you to 24 -- below the limit). Sorry! If we ever do a remake, we'll reduce the penalty to -5.

Fighters = Qualify as Paladin (6 PP).

Wizards and Thieves = Qualify as Paladin (6 + 12 PP). Note that Wizards and Thieves who manage to qualify as Paladins receive an extra 12 points, since they don't have the opportunity to return Rakeesh's sword or spare the EOF fighter's life.

Be officially recognized (ceremony at end-game) (10 PP).


Use Calm spell on Khaveen (7 PP). - All characters get these 7 points, but thieves get more points for getting a diferent patch to reach Ad Avis. Fighters get more points for defeating Khaveen in a sword fight.



You cannot do the following:

Killing Khaveen when he's unarmed.
Taking money from Omar's purse before returning the purse.
Having to be reminded (by Uhura) to return Rakeesh's sword. (You must return it voluntarily.)
Entering the "breakin house" in Shapeir.
Trying to kill a helpless opponent in your EOF initiation.


YOU CAN:
Using the X-Ray specs to peep at the princess (Zayishah) changing clothes.
Entering the Khaveen's house in Raseir.




Thief ending = 500 of 500

If you are a thief and want to become a paladin, you can't go inside the "breakin house" in Shapeir.


"Breakin House" points (Thief only):

Pick lock to Metal Worker's House - 3 points.

Pick lock to Metal Worker's Secret Chest, find $60 - 3 points.

Search Metal Worker's Secret Chest, find Silver Dagger, worth $30 - 5 points.

Oil Door of Metal Worker's Cabinet, get hiding place - 3 points.

Search Metal Worker's Cabinet, find Emerald Bowl, worth $40 - 3 points.

Take Metal Worker's Silver Tea Service, worth $20 - 3 points.

Fence first stolen item with Dinarzad - 3 points.




23 points lost in total.




500 - 23 = 477 Thief Ending Score.


The thief must become a paladin to get more than 477 points.



Return Omar's lost purse (found in the fountain plaza) (7 PP). + 477 = 484

Be polite to Aziza and impress her with your manners (don't get kicked out) (3 PP). + 484 = 487

Give money to the beggar more than once (5 PP). + 487 = 492

Wizards and Thieves = Qualify as Paladin (6 + 12 PP). + 492 = 510

Be officially recognized (ceremony at end-game) (10 PP). + 510 = 520

Final score of Thief-Paladin = 520 of 500.
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